2.1

2.1

CONTRADICTION INDECISION OPRESSION OBLIGATION DISSAPPOINTMENT

2.1 is based in an experience that determine the design of this collection.
Act like a robot with mechanic movements, seems ain’t no movement.
Contradiction makes different levels on the garments.
A “heavy backpack” of deceptions and bad feelings creates 3D backs on the coats with convertible garments inside.
Tech materials, block colors, black and white.